- class QTechnique#
Encapsulates a Technique. More…
Synopsis#
Properties#
Methods#
def
__init__()
def
addFilterKey()
def
addParameter()
def
addRenderPass()
def
filterKeys()
def
parameters()
def
renderPasses()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
A
QTechnique
specifies a set ofQRenderPass
objects,QFilterKey
objects,QParameter
objects and aQGraphicsApiFilter
, which together define a rendering technique the given graphics API can render. The filter keys are used byQTechniqueFilter
to select specific techniques at specific parts of the FrameGraph. AQParameter
defined on aQTechnique
overrides parameter (of the same name) defined inQRenderPass
, but are overridden by parameter inQRenderPassFilter
,QTechniqueFilter
,QMaterial
andQEffect
.When creating an
QEffect
that targets several versions of a graphics API, it is useful to create severalQTechnique
nodes each with agraphicsApiFilter
set to match one of the targeted GL versions. At runtime, the Qt3D renderer will select the most appropriateQTechnique
based on which graphics API versions are supported and (if specified) theQFilterKey
nodes that satisfy a givenQTechniqueFilter
in the FrameGraph.Note
When using OpenGL as the graphics API for rendering, Qt3D relies on the QSurfaceFormat returned by QSurfaceFormat::defaultFormat() at runtime to decide what is the most appropriate GL version available. If you need to customize the QSurfaceFormat, do not forget to apply it with QSurfaceFormat::setDefaultFormat(). Setting the QSurfaceFormat on the view will likely have no effect on Qt3D related rendering.
Note
QTechnique
node can not be disabled.QTechnique *gl3Technique = new QTechnique(); // Create the render passes QRenderPass *firstPass = new QRenderPass(); QRenderPass *secondPass = new QRenderPass(); // Add the passes to the technique gl3Technique->addRenderPass(firstPass); gl3Technique->addRenderPass(secondPass); // Set the targeted GL version for the technique gl3Technique->graphicsApiFilter()->setApi(QGraphicsApiFilter::OpenGL); gl3Technique->graphicsApiFilter()->setMajorVersion(3); gl3Technique->graphicsApiFilter()->setMinorVersion(1); gl3Technique->graphicsApiFilter()->setProfile(QGraphicsApiFilter::CoreProfile); // Create a FilterKey QFilterKey *filterKey = new QFilterKey(); filterKey->setName(QStringLiteral("name")); fitlerKey->setValue(QStringLiteral("zFillPass")); // Add the FilterKey to the Technique gl3Technique->addFilterKey(filterKey); // Create a QParameter QParameter *colorParameter = new QParameter(QStringLiteral("color"), QColor::fromRgbF(0.0f, 0.0f, 1.0f, 1.0f)); // Add parameter to technique gl3Technique->addParameter(colorParameter);
See also
QEffect
QRenderPass
QTechniqueFilter
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property graphicsApiFilterᅟ: QGraphicsApiFilter#
Specifies the graphics API filter being used
- Access functions:
- __init__([parent=None])#
- Parameters:
parent –
QNode
- addFilterKey(filterKey)#
- Parameters:
filterKey –
QFilterKey
Add
filterKey
to theQTechnique
local filter keys.- addParameter(p)#
- Parameters:
p –
QParameter
Add
parameter
to the technique’s parameters.- addRenderPass(pass)#
- Parameters:
pass –
QRenderPass
Appends a
pass
to the technique.- filterKeys()#
- Return type:
.list of Qt3DRender.QFilterKey
Returns the list of Qt3DCore::QFilterKey key objects making up the filter keys of the
QTechnique
.- graphicsApiFilter()#
- Return type:
QGraphicsApiFilter
Getter of property
graphicsApiFilterᅟ
.- parameters()#
- Return type:
.list of Qt3DRender.QParameter
Returns a vector of the techniques current parameters
- removeFilterKey(filterKey)#
- Parameters:
filterKey –
QFilterKey
Removes
filterKey
from theQTechnique
local filter keys.- removeParameter(p)#
- Parameters:
p –
QParameter
Remove
parameter
from the technique’s parameters.- removeRenderPass(pass)#
- Parameters:
pass –
QRenderPass
Removes a
pass
from the technique.- renderPasses()#
- Return type:
.list of Qt3DRender.QRenderPass
Returns the list of render passes contained in the technique.