- class QCameraSelector#
Class to allow for selection of camera to be used. More…
Synopsis#
Properties#
Methods#
def
__init__()
def
camera()
Slots#
def
setCamera()
Signals#
def
cameraChanged()
Note
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Detailed Description#
A
QCameraSelector
can be used to select the camera, which is used by the FrameGraph when drawing the entities.Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.Holds the currently selected camera.
- Access functions:
Signal
cameraChanged()
- __init__([parent=None])#
- Parameters:
parent –
QNode
The constructor creates an instance with the specified
parent
.- camera()#
- Return type:
QEntity
See also
setCamera()
Getter of property
cameraᅟ
.- cameraChanged(camera)#
- Parameters:
camera –
QEntity
Notification signal of property
cameraᅟ
.- setCamera(camera)#
- Parameters:
camera –
QEntity
See also
camera()
Setter of property
cameraᅟ
.