- class QEnvironmentLight#
Encapsulate an environment light object in a Qt 3D scene. More…
Synopsis#
Properties#
Methods#
def
__init__()
def
irradiance()
def
specular()
Slots#
def
setIrradiance()
def
setSpecular()
Signals#
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
QEnvironmentLight
uses cubemaps to implement image-based lighting (IBL), a technique often used in conjunction with physically-based rendering (PBR). The cubemaps are typically expected be based on high dynamic range (HDR) images, with a suitable OpenGL format (such as RGBA16F) that can handle the increased range of values.There are a variety of tools that can be used to produce the cubemaps needed by
QEnvironmentLight
. Some examples includeHDRI Haven provides many CC0-licensed HDR images that can be used as source material for the above tools.
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property irradianceᅟ: QAbstractTexture#
Holds the current environment irradiance map texture.
By default, the environment irradiance texture is null.
Note
The exact meaning and use of this property is up to the material implementation.
- Access functions:
- property specularᅟ: QAbstractTexture#
Holds the current environment specular map texture.
By default, the environment specular texture is null.
Note
The exact meaning and use of this property is up to the material implementation.
- Access functions:
- __init__([parent=None])#
- Parameters:
parent –
QNode
- irradiance()#
- Return type:
QAbstractTexture
See also
setIrradiance()
Getter of property
irradianceᅟ
.- irradianceChanged(environmentIrradiance)#
- Parameters:
environmentIrradiance –
QAbstractTexture
Notification signal of property
irradianceᅟ
.- setIrradiance(irradiance)#
- Parameters:
irradiance –
QAbstractTexture
See also
irradiance()
Setter of property
irradianceᅟ
.- setSpecular(specular)#
- Parameters:
specular –
QAbstractTexture
See also
specular()
Setter of property
specularᅟ
.- specular()#
- Return type:
QAbstractTexture
See also
setSpecular()
Getter of property
specularᅟ
.- specularChanged(environmentSpecular)#
- Parameters:
environmentSpecular –
QAbstractTexture
Notification signal of property
specularᅟ
.