class QScreenRayCaster#

Performe ray casting test based on screen coordinates. More

Inheritance diagram of PySide6.Qt3DRender.Qt3DRender.QScreenRayCaster

Synopsis#

Properties#

Methods#

Slots#

Signals#

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description#

QScreenRayCaster can be used to perform ray casting tests by specifying coordinates in screen space, which will be used to construct an actual 3D ray between the near and far planes.

See also

QRayCaster QNoPicking

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property positionᅟ: QPoint#

Holds the screen space position used to compute the actual 3D ray for intersection tests.

Note: the coordinates will be used for every available render surface as long as they are in the valid range.

Access functions:
__init__([parent=None])#
Parameters:

parentQNode

pick(position)#
Parameters:

positionQPoint

Return type:

.list of Qt3DRender.QRayCasterHit

position()#
Return type:

QPoint

See also

setPosition()

Getter of property positionᅟ .

positionChanged(position)#
Parameters:

positionQPoint

Notification signal of property positionᅟ .

setPosition(position)#
Parameters:

positionQPoint

See also

position()

Setter of property positionᅟ .

trigger()#

Convenience method to enable the component and trigger tests using the current coordinate value.

trigger(position)
Parameters:

positionQPoint

Convenience method to set the coordinate value position and enable the component to trigger tests.