- class QScreenRayCaster#
Performe ray casting test based on screen coordinates. More…
Synopsis#
Properties#
Methods#
def
__init__()
def
position()
Slots#
def
pick()
def
setPosition()
def
trigger()
Signals#
Note
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Detailed Description#
QScreenRayCaster
can be used to perform ray casting tests by specifying coordinates in screen space, which will be used to construct an actual 3D ray between the near and far planes.See also
QRayCaster
QNoPicking
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.Holds the screen space position used to compute the actual 3D ray for intersection tests.
Note: the coordinates will be used for every available render surface as long as they are in the valid range.
- Access functions:
- __init__([parent=None])#
- Parameters:
parent –
QNode
- pick(position)#
- Parameters:
position –
QPoint
- Return type:
.list of Qt3DRender.QRayCasterHit
Getter of property
positionᅟ
.Notification signal of property
positionᅟ
.Setter of property
positionᅟ
.- trigger()#
Convenience method to enable the component and trigger tests using the current coordinate value.
- trigger(position)
- Parameters:
position –
QPoint
Convenience method to set the coordinate value
position
and enable the component to trigger tests.