class QPolygonOffset#

The QPolygonOffset class sets the scale and steps to calculate depth values for polygon offsets. More

Inheritance diagram of PySide6.Qt3DRender.Qt3DRender.QPolygonOffset

Synopsis#

Properties#

Methods#

Slots#

Signals#

Note

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Detailed Description#

A QPolygonOffset class adds an offset to the fragment depth value prior to depth test and depth write. The offset can be used to avoid z-fighting when rendering polygons with very close depth values such as decals.

Note

Properties can be used directly when from __feature__ import true_property is used or via accessor functions otherwise.

property depthStepsᅟ: float#

Holds the units that create constant depth offsets. Default value is 0.

Access functions:
property scaleFactorᅟ: float#

Holds the scale factor used to create a variable depth offset for each polygon. Default value is 0.

Access functions:
__init__([parent=None])#
Parameters:

parentQNode

The constructor creates a new QPolygonOffset instance with the specified parent

depthSteps()#
Return type:

float

See also

setDepthSteps()

Getter of property depthStepsᅟ .

depthStepsChanged(depthSteps)#
Parameters:

depthSteps – float

Notification signal of property depthStepsᅟ .

scaleFactor()#
Return type:

float

See also

setScaleFactor()

Getter of property scaleFactorᅟ .

scaleFactorChanged(scaleFactor)#
Parameters:

scaleFactor – float

Notification signal of property scaleFactorᅟ .

setDepthSteps(depthSteps)#
Parameters:

depthSteps – float

See also

depthSteps()

Setter of property depthStepsᅟ .

setScaleFactor(scaleFactor)#
Parameters:

scaleFactor – float

See also

scaleFactor()

Setter of property scaleFactorᅟ .