- class QAbstractTextureImage#
Encapsulates the necessary information to create an OpenGL texture image. More…
Inherited by:
QTextureImage
,QPaintedTextureImage
Synopsis#
Properties#
Methods#
def
__init__()
def
face()
def
layer()
def
mipLevel()
Virtual methods#
def
dataGenerator()
Slots#
def
setFace()
def
setLayer()
def
setMipLevel()
Signals#
def
faceChanged()
def
layerChanged()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
QAbstractTextureImage
should be used as the means of providing image data to aQAbstractTexture
. It contains the necessary information: mipmap level, layer, cube face load at the proper place data into an OpenGL texture.The actual data is provided through a
QTextureImageDataGenerator
that will be executed by Aspect jobs in the backend.QAbstractTextureImage
should be subclassed to provide a functor and eventual additional properties needed by the functor to load actual data.Note
:
QAbstractTextureImage
should never be shared. Expect crashes, undefined behavior at best if this rule is not respected.Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property faceᅟ: Qt3DRender.QAbstractTexture.CubeMapFace#
Holds the cube map face of the texture image.
Note
The cube map face has a meaning only for
TargetCubeMap
andTargetCubeMapArray
.- Access functions:
Signal
faceChanged()
- property layerᅟ: int#
Returns the layer of the texture image.
- Access functions:
Signal
layerChanged()
- property mipLevelᅟ: int#
Holds the mipmap level of the texture image.
- Access functions:
- __init__([parent=None])#
- Parameters:
parent –
QNode
Constructs a new
QAbstractTextureImage
instance withparent
as parent.- abstract dataGenerator()#
- Return type:
QSharedPointer
Implement this method to return the QTextureImageDataGeneratorPtr instance, which will provide the data for the texture image.
- face()#
- Return type:
CubeMapFace
See also
setFace()
Getter of property
faceᅟ
.- faceChanged(face)#
- Parameters:
face –
CubeMapFace
Notification signal of property
faceᅟ
.- layer()#
- Return type:
int
See also
setLayer()
Getter of property
layerᅟ
.- layerChanged(layer)#
- Parameters:
layer – int
Notification signal of property
layerᅟ
.- mipLevel()#
- Return type:
int
See also
setMipLevel()
Getter of property
mipLevelᅟ
.- mipLevelChanged(mipLevel)#
- Parameters:
mipLevel – int
Notification signal of property
mipLevelᅟ
.- notifyDataGeneratorChanged()#
Triggers an update of the data generator that is sent to the backend.
- setFace(face)#
- Parameters:
face –
CubeMapFace
Sets the texture image face to
face
. faceSee also
face()
Setter of property
faceᅟ
.- setLayer(layer)#
- Parameters:
layer – int
Sets the layer of a texture to
layer
. layerSee also
layer()
Setter of property
layerᅟ
.- setMipLevel(level)#
- Parameters:
level – int
Sets the mip level of a texture to
level
. levelSee also
mipLevel()
Setter of property
mipLevelᅟ
.