- class QLevelOfDetail#
The
QLevelOfDetail
class provides a way of controlling the complexity of rendered entities based on their size on the screen. More…Inherited by:
QLevelOfDetailSwitch
Synopsis#
Properties#
Methods#
def
__init__()
def
camera()
def
currentIndex()
def
thresholdType()
def
thresholds()
def
volumeOverride()
Slots#
def
setCamera()
def
setThresholds()
Signals#
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
QLevelOfDetail
can be used to control the representation of an entity based on distance from the observer or size on the screen.In order to improve rendering performance, objects that are very small can be rendered using far fewer details, in geometry or texture.
The component is controlled by specifying thresholds of values which are interpreted as either distances from the camera or screen size.
As the point of view changes, the
currentIndex
property will change to reflect matching value in the range array.The
currentIndex
property can then be used, for example, to enable or disable entities, change material, etc.The LevelOfDetail component is not shareable between multiple entities .
#include <Qt3DCore/QEntity> #include <Qt3DRender/QGeometryRenderer> #include <Qt3DRender/QLevelOfDetail> // Scene Qt3DCore::QEntity *rootEntity = new Qt3DCore::Qt3DCore::QEntity; Qt3DCore::QEntity *renderableEntity = new Qt3DCore::QEntity(rootEntity); Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DCore::QGeometryRenderer(renderableEntity); renderableEntity->addComponent(geometryRenderer); Qt3DRender::QLevelOfDetail* lod = new Qt3Render::QLevelOfDetail(renderableEntity); QList<qreal> thresholds = {20, 35, 50, 65}; lod->setThresholds(thresholds); lod->setCamera(mainCamera); renderableEntity->addComponent(lod); // connect to QLevelOfDetail::currentIndexChanged to toggle rendering ...
- class ThresholdType#
Specifies how the values in the thresholds are interpreted
Constant
Description
Qt3DRender.QLevelOfDetail.DistanceToCameraThreshold
Distance from the entity to the selected camera
Qt3DRender.QLevelOfDetail.ProjectedScreenPixelSizeThreshold
Size of the entity when projected on the screen as seen from the selected camera, expressed in number of pixels on the side of the bounding square in screen space.
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.Holds the id of the camera that is used to compute the actual distance or the screen size.
- Access functions:
Signal
cameraChanged()
- property currentIndexᅟ: int#
The index in the range array which matches the current distance to the camera or screen size.
- Access functions:
- property thresholdTypeᅟ: Qt3DRender.QLevelOfDetail.ThresholdType#
Specifies how range values are interpreted.
See also
ThresholdType
- Access functions:
- property thresholdsᅟ: list of qreal#
Array of range values as float point numbers. The value for the most detailed representation should be specified first.
If
thresholdType
is set toDistanceToCameraThreshold
, values should be specified in ascending order, in camera space coordinatesIf
thresholdType
is set toProjectedScreenPixelSizeThreshold
, values should be specified in descending order, in screen space pixels.See also
ThresholdType
- Access functions:
- property volumeOverrideᅟ: QLevelOfDetailBoundingSphere#
The default is a sphere of radius 1 and centered at the local origin of the entity. This proxy volume is used to compute the distance to the camera or the size of the screen projection.
If this value to nullptr, the bounding volume of the entity is used. Care must be taken that this bounding volume never becomes invalid.
See also
QLevelOfDetailBoundingSphere
- Access functions:
- __init__([parent=None])#
- Parameters:
parent –
QNode
Constructs a new
QLevelOfDetail
with the specifiedparent
.- camera()#
- Return type:
QCamera
See also
setCamera()
Getter of property
cameraᅟ
.- cameraChanged(camera)#
- Parameters:
camera –
QCamera
Notification signal of property
cameraᅟ
.- createBoundingSphere(center, radius)#
- Parameters:
center –
QVector3D
radius – float
- Return type:
QLevelOfDetailBoundingSphere
- currentIndex()#
- Return type:
int
See also
setCurrentIndex()
Getter of property
currentIndexᅟ
.- currentIndexChanged(currentIndex)#
- Parameters:
currentIndex – int
Notification signal of property
currentIndexᅟ
.- setCamera(camera)#
- Parameters:
camera –
QCamera
Sets the
camera
relative to which distance and size are computed.See also
camera()
Setter of property
cameraᅟ
.- setCurrentIndex(currentIndex)#
- Parameters:
currentIndex – int
Sets the
currentIndex
.Note
This should not normally be set by the user.
However, if the component is disabled, then changing the current index is a simple way of switching between multiple representations.
See also
currentIndex()
Setter of property
currentIndexᅟ
.- setThresholdType(thresholdType)#
- Parameters:
thresholdType –
ThresholdType
Sets the way thresholds values are interpreted with parameter
thresholdType
See also
thresholdType()
ThresholdType
Setter of property
thresholdTypeᅟ
.- setThresholds(thresholds)#
- Parameters:
thresholds – .list of qreal
Sets the range values in
thresholds
.See also
thresholds()
thresholdType
Setter of property
thresholdsᅟ
.- setVolumeOverride(volumeOverride)#
- Parameters:
volumeOverride –
QLevelOfDetailBoundingSphere
See also
volumeOverride()
Setter of property
volumeOverrideᅟ
.- thresholdType()#
- Return type:
ThresholdType
See also
setThresholdType()
Getter of property
thresholdTypeᅟ
.- thresholdTypeChanged(thresholdType)#
- Parameters:
thresholdType –
ThresholdType
Notification signal of property
thresholdTypeᅟ
.- thresholds()#
- Return type:
.list of qreal
See also
setThresholds()
Getter of property
thresholdsᅟ
.- thresholdsChanged(thresholds)#
- Parameters:
thresholds – .list of qreal
Notification signal of property
thresholdsᅟ
.- volumeOverride()#
- Return type:
QLevelOfDetailBoundingSphere
See also
setVolumeOverride()
Getter of property
volumeOverrideᅟ
.- volumeOverrideChanged(volumeOverride)#
- Parameters:
volumeOverride –
QLevelOfDetailBoundingSphere
Notification signal of property
volumeOverrideᅟ
.