- class QSGFlatColorMaterial#
The
QSGFlatColorMaterial
class provides a convenient way of rendering solid colored geometry in the scene graph. More…Synopsis#
Methods#
def
__init__()
def
color()
def
setColor()
Note
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Detailed Description#
Warning
This utility class is only functional when running with the default backend of the Qt Quick scenegraph.
The flat color material will fill every pixel in a geometry using a solid color. The color can contain transparency.
The geometry to be rendered with a flat color material requires vertices in attribute location 0 in the
QSGGeometry
object to render correctly. ThedefaultAttributes_Point2D()
returns an attribute set compatible with this material.The flat color material respects both current opacity and current matrix when updating its rendering state.
- __init__()#
Constructs a new flat color material.
The default color is white.
Returns this flat color material’s color.
The default color is white.
See also
Sets this flat color material’s color to
color
.See also