class State#

Synopsis#

Methods#

Note

This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE

Detailed Description#

PySide6.QtGui.QAccessible.State.disabled#
PySide6.QtGui.QAccessible.State.selected#
PySide6.QtGui.QAccessible.State.focusable#
PySide6.QtGui.QAccessible.State.focused#
PySide6.QtGui.QAccessible.State.pressed#
PySide6.QtGui.QAccessible.State.checkable#
PySide6.QtGui.QAccessible.State.checked#
PySide6.QtGui.QAccessible.State.checkStateMixed#
PySide6.QtGui.QAccessible.State.readOnly#
PySide6.QtGui.QAccessible.State.hotTracked#
PySide6.QtGui.QAccessible.State.defaultButton#
PySide6.QtGui.QAccessible.State.expanded#
PySide6.QtGui.QAccessible.State.collapsed#
PySide6.QtGui.QAccessible.State.busy#
PySide6.QtGui.QAccessible.State.expandable#
PySide6.QtGui.QAccessible.State.marqueed#
PySide6.QtGui.QAccessible.State.animated#
PySide6.QtGui.QAccessible.State.invisible#
PySide6.QtGui.QAccessible.State.offscreen#
PySide6.QtGui.QAccessible.State.sizeable#
PySide6.QtGui.QAccessible.State.movable#
PySide6.QtGui.QAccessible.State.selfVoicing#
PySide6.QtGui.QAccessible.State.selectable#
PySide6.QtGui.QAccessible.State.linked#
PySide6.QtGui.QAccessible.State.traversed#
PySide6.QtGui.QAccessible.State.multiSelectable#
PySide6.QtGui.QAccessible.State.extSelectable#
PySide6.QtGui.QAccessible.State.passwordEdit#
PySide6.QtGui.QAccessible.State.hasPopup#
PySide6.QtGui.QAccessible.State.modal#
PySide6.QtGui.QAccessible.State.active#
PySide6.QtGui.QAccessible.State.invalid#
PySide6.QtGui.QAccessible.State.editable#
PySide6.QtGui.QAccessible.State.multiLine#
PySide6.QtGui.QAccessible.State.selectableText#
PySide6.QtGui.QAccessible.State.supportsAutoCompletion#
PySide6.QtGui.QAccessible.State.searchEdit#
__init__()#

Constructs a new State with all states set to false.

__eq__(second)#
Parameters:

secondState

Return type:

bool