- class QAction#
The
QAction
class provides an abstraction for user commands that can be added to different user interface components. More…Inherited by:
QWidgetAction
Synopsis#
Properties#
autoRepeatᅟ
- Whether the action can auto repeatcheckableᅟ
- Whether the action is a checkable actioncheckedᅟ
- Whether the action is checkedenabledᅟ
- Whether the action is enabledfontᅟ
- The action’s fonticonᅟ
- The action’s iconiconTextᅟ
- The action’s descriptive icon texticonVisibleInMenuᅟ
- Whether or not an action should show an icon in a menumenuRoleᅟ
- The action’s menu rolepriorityᅟ
- The actions’s priority in the user interfaceshortcutᅟ
- The action’s primary shortcut keyshortcutContextᅟ
- The context for the action’s shortcutshortcutVisibleInContextMenuᅟ
- Whether or not an action should show a shortcut in a context menustatusTipᅟ
- The action’s status tiptextᅟ
- The action’s descriptive texttoolTipᅟ
- The action’s tooltipvisibleᅟ
- Whether the action can be seen (e.g. in menus and toolbars)whatsThisᅟ
- The action’s “What’s This?” help text
Methods#
def
__init__()
def
actionGroup()
def
activate()
def
autoRepeat()
def
data()
def
font()
def
icon()
def
iconText()
def
isCheckable()
def
isChecked()
def
isEnabled()
def
isSeparator()
def
isVisible()
def
menu()
def
menuRole()
def
priority()
def
setActionGroup()
def
setAutoRepeat()
def
setCheckable()
def
setData()
def
setFont()
def
setIcon()
def
setIconText()
def
setMenu()
def
setMenuRole()
def
setPriority()
def
setSeparator()
def
setShortcut()
def
setShortcuts()
def
setStatusTip()
def
setText()
def
setToolTip()
def
setWhatsThis()
def
shortcut()
def
shortcuts()
def
showStatusText()
def
statusTip()
def
text()
def
toolTip()
def
whatsThis()
Slots#
def
hover()
def
resetEnabled()
def
setChecked()
def
setDisabled()
def
setEnabled()
def
setVisible()
def
toggle()
def
trigger()
Signals#
def
changed()
def
enabledChanged()
def
hovered()
def
toggled()
def
triggered()
def
visibleChanged()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
In applications many common commands can be invoked via menus, toolbar buttons, and keyboard shortcuts. Since the user expects each command to be performed in the same way, regardless of the user interface used, it is useful to represent each command as an action.
Actions can be added to user interface elements such as menus and toolbars, and will automatically keep the UI in sync. For example, in a word processor, if the user presses a Bold toolbar button, the Bold menu item will automatically be checked.
A
QAction
may contain an icon, descriptive text, icon text, a keyboard shortcut, status text, “What’s This?” text, and a tooltip. All properties can be set independently withsetIcon()
,setText()
,setIconText()
,setShortcut()
,setStatusTip()
,setWhatsThis()
, andsetToolTip()
. Icon and text, as the two most important properties, can also be set in the constructor. It’s possible to set an individual font withsetFont()
, which e.g. menus respect when displaying the action as a menu item.We recommend that actions are created as children of the window they are used in. In most cases actions will be children of the application’s main window.
QAction in widget applications#
Once a
QAction
has been created, it should be added to the relevant menu and toolbar, then connected to the slot which will perform the action.Actions are added to widgets using QWidget::addAction() or QGraphicsWidget::addAction(). Note that an action must be added to a widget before it can be used. This is also true when the shortcut should be global (i.e., Qt::ApplicationShortcut as Qt::ShortcutContext).
Actions can be created as independent objects. But they may also be created during the construction of menus. The QMenu class contains convenience functions for creating actions suitable for use as menu items.
See also
QMenuQToolBar
- class MenuRole#
This enum describes how an action should be moved into the application menu on macOS.
Constant
Description
QAction.NoRole
This action should not be put into the application menu
QAction.TextHeuristicRole
This action should be put in the application menu based on the action’s text as described in the QMenuBar documentation.
QAction.ApplicationSpecificRole
This action should be put in the application menu with an application specific role
QAction.AboutQtRole
This action handles the “About Qt” menu item.
QAction.AboutRole
This action should be placed where the “About” menu item is in the application menu. The text of the menu item will be set to “About <application name>”. The application name is fetched from the
Info.plist
file in the application’s bundle (See Qt for macOS - Deployment).QAction.PreferencesRole
This action should be placed where the “Preferences…” menu item is in the application menu.
QAction.QuitRole
This action should be placed where the Quit menu item is in the application menu.
Setting this value only has effect on items that are in the immediate menus of the menubar, not the submenus of those menus. For example, if you have File menu in your menubar and the File menu has a submenu, setting the MenuRole for the actions in that submenu have no effect. They will never be moved.
- class Priority#
This enum defines priorities for actions in user interface.
Constant
Description
QAction.LowPriority
The action should not be prioritized in the user interface.
QAction.NormalPriority
QAction.HighPriority
The action should be prioritized in the user interface.
See also
New in version 4.6.
- class ActionEvent#
This enum type is used when calling
activate()
Constant
Description
QAction.Trigger
this will cause the
triggered()
signal to be emitted.QAction.Hover
this will cause the
hovered()
signal to be emitted.
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property autoRepeatᅟ: bool#
This property holds whether the action can auto repeat.
If true, the action will auto repeat when the keyboard shortcut combination is held down, provided that keyboard auto repeat is enabled on the system. The default value is true.
- Access functions:
Signal
changed()
- property checkableᅟ: bool#
This property holds whether the action is a checkable action.
A checkable action is one which has an on/off state. For example, in a word processor, a Bold toolbar button may be either on or off. An action which is not a toggle action is a command action; a command action is simply executed, e.g. file save. By default, this property is
false
.In some situations, the state of one toggle action should depend on the state of others. For example, “Left Align”, “Center” and “Right Align” toggle actions are mutually exclusive. To achieve exclusive toggling, add the relevant toggle actions to a
QActionGroup
with the QActionGroup::exclusive property set to true.See also
- Access functions:
- property checkedᅟ: bool#
This property holds whether the action is checked..
Only checkable actions can be checked. By default, this is false (the action is unchecked).
Note
The notifier signal for this property is
toggled()
. As toggling aQAction
changes its state, it will also emit achanged()
signal.See also
checkable
toggled()
- Access functions:
Signal
toggled()
- property enabledᅟ: bool#
This property holds whether the action is enabled.
Disabled actions cannot be chosen by the user. They do not disappear from menus or toolbars, but they are displayed in a way which indicates that they are unavailable. For example, they might be displayed using only shades of gray.
What’s This? help on disabled actions is still available, provided that the
whatsThis
property is set.An action will be disabled when all widgets to which it is added (with QWidget::addAction()) are disabled or not visible. When an action is disabled, it is not possible to trigger it through its shortcut.
By default, this property is
true
(actions are enabled).See also
- Access functions:
This property holds the action’s font.
The font property is used to render the text set on the
QAction
. The font can be considered a hint as it will not be consulted in all cases based upon application and style.By default, this property contains the application’s default font.
See also
This property holds the action’s icon.
In toolbars, the icon is used as the tool button icon; in menus, it is displayed to the left of the menu text. There is no default icon.
If a null icon (
isNull()
) is passed into this function, the icon of the action is cleared.- property iconTextᅟ: str#
This property holds the action’s descriptive icon text.
If QToolBar::toolButtonStyle is set to a value that permits text to be displayed, the text defined held in this property appears as a label in the relevant tool button.
It also serves as the default text in menus and tooltips if the action has not been defined with
setText()
orsetToolTip()
, and will also be used in toolbar buttons if no icon has been defined usingsetIcon()
.If the icon text is not explicitly set, the action’s normal text will be used for the icon text.
By default, this property contains an empty string.
See also
- Access functions:
Signal
changed()
- property iconVisibleInMenuᅟ: bool#
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
This property holds Whether or not an action should show an icon in a menu.
In some applications, it may make sense to have actions with icons in the toolbar, but not in menus. If true, the icon (if valid) is shown in the menu, when it is false, it is not shown.
The default is to follow whether the Qt::AA_DontShowIconsInMenus attribute is set for the application. Explicitly settings this property overrides the presence (or absence) of the attribute.
For example:
app = QApplication([]) app.setAttribute(Qt.AA_DontShowIconsInMenus) # Icons are no longer shown in menus # ... myAction = QAction() # ... myAction.setIcon(SomeIcon) myAction.setIconVisibleInMenu(True) # Icon will be shown in menus for this action.
See also
- Access functions:
This property holds the action’s menu role.
This indicates what role the action serves in the application menu on macOS. By default all actions have the
TextHeuristicRole
, which means that the action is added based on its text (see QMenuBar for more information).The menu role can only be changed before the actions are put into the menu bar in macOS (usually just before the first application window is shown).
- Access functions:
Signal
changed()
- property priorityᅟ: QAction.Priority#
This property holds the actions’s priority in the user interface..
This property can be set to indicate how the action should be prioritized in the user interface.
For instance, when toolbars have the Qt::ToolButtonTextBesideIcon mode set, then actions with
LowPriority
will not show the text labels.- Access functions:
Signal
changed()
- property shortcutᅟ: QKeySequence#
This property holds the action’s primary shortcut key.
Valid keycodes for this property can be found in Qt::Key and Qt::Modifier. There is no default shortcut key.
- Access functions:
Signal
changed()
- property shortcutContextᅟ: Qt.ShortcutContext#
This property holds the context for the action’s shortcut.
Valid values for this property can be found in Qt::ShortcutContext. The default value is Qt::WindowShortcut.
- Access functions:
- property shortcutVisibleInContextMenuᅟ: bool#
This property holds Whether or not an action should show a shortcut in a context menu.
In some applications, it may make sense to have actions with shortcuts in context menus. If true, the shortcut (if valid) is shown when the action is shown via a context menu, when it is false, it is not shown.
The default is to follow whether the Qt::AA_DontShowShortcutsInContextMenus attribute is set for the application. Explicitly setting this property overrides the attribute.
See also
- Access functions:
- property statusTipᅟ: str#
This property holds the action’s status tip.
The status tip is displayed on all status bars provided by the action’s top-level parent widget.
By default, this property contains an empty string.
See also
- Access functions:
Signal
changed()
- property textᅟ: str#
This property holds the action’s descriptive text.
If the action is added to a menu, the menu option will consist of the icon (if there is one), the text, and the shortcut (if there is one). If the text is not explicitly set in the constructor, or by using setText(), the action’s description icon text will be used as text. There is no default text.
Certain UI elements, such as menus or buttons, can use ‘&’ in front of a character to automatically create a mnemonic (a shortcut) for that character. For example, “&File” for a menu will create the shortcut Alt+F, which will open the File menu. “E&xit” will create the shortcut Alt+X for a button, or in a menu allow navigating to the menu item by pressing “x”. (use ‘&&’ to display an actual ampersand). The widget might consume and perform an action on a given shortcut.
See also
- property toolTipᅟ: str#
This property holds the action’s tooltip.
This text is used for the tooltip. If no tooltip is specified, the action’s text is used.
By default, this property contains the action’s text.
See also
- Access functions:
Signal
changed()
- property visibleᅟ: bool#
This property holds whether the action can be seen (e.g. in menus and toolbars).
If visible is true the action can be seen (e.g. in menus and toolbars) and chosen by the user; if visible is false the action cannot be seen or chosen by the user.
Actions which are not visible are not grayed out; they do not appear at all.
By default, this property is
true
(actions are visible).- Access functions:
- property whatsThisᅟ: str#
This property holds the action’s “What’s This?” help text.
The “What’s This?” text is used to provide a brief description of the action. The text may contain rich text. There is no default “What’s This?” text.
See also
- Access functions:
Signal
changed()
Constructs an action with an
icon
and sometext
andparent
. Ifparent
is an action group the action will be automatically inserted into the group.A stripped version of
text
(for example, “&Menu Option…” becomes “Menu Option”) will be used for tooltips and icon text unless you specify a different text usingsetToolTip()
orsetIconText()
, respectively.- __init__([parent=None])
- Parameters:
parent –
QObject
Constructs an action with
parent
. Ifparent
is an action group the action will be automatically inserted into the group.Note
The
parent
argument is optional since Qt 5.7.- __init__(text[, parent=None])
- Parameters:
text – str
parent –
QObject
Constructs an action with some
text
andparent
. Ifparent
is an action group the action will be automatically inserted into the group.A stripped version of
text
(for example, “&Menu Option…” becomes “Menu Option”) will be used for tooltips and icon text unless you specify a different text usingsetToolTip()
orsetIconText()
, respectively.See also
- actionGroup()#
- Return type:
Returns the action group for this action. If no action group manages this action, then
None
will be returned.See also
- activate(event)#
- Parameters:
event –
ActionEvent
Sends the relevant signals for
ActionEvent
event
.Action-based widgets use this API to cause the
QAction
to emit signals as well as emitting their own.Returns a list of objects this action has been added to.
See also
addAction()
- autoRepeat()#
- Return type:
bool
See also
Getter of property
autoRepeatᅟ
.- changed()#
This signal is emitted when an action has changed. If you are only interested in actions in a given widget, you can watch for QWidget::actionEvent() sent with an QEvent::ActionChanged.
See also
Notification signal of property
iconᅟ
.- checkableChanged(checkable)#
- Parameters:
checkable – bool
Notification signal of property
checkableᅟ
.- data()#
- Return type:
object
Returns the user data as set in
setData
.See also
- enabledChanged(enabled)#
- Parameters:
enabled – bool
Notification signal of property
enabledᅟ
.Getter of property
fontᅟ
.- hover()#
This is a convenience slot that calls activate(Hover).
- hovered()#
This signal is emitted when an action is highlighted by the user; for example, when the user pauses with the cursor over a menu option, toolbar button, or presses an action’s shortcut key combination.
See also
Getter of property
iconᅟ
.- iconText()#
- Return type:
str
See also
Getter of property
iconTextᅟ
.- isCheckable()#
- Return type:
bool
Getter of property
checkableᅟ
.- isChecked()#
- Return type:
bool
Getter of property
checkedᅟ
.- isEnabled()#
- Return type:
bool
Getter of property
enabledᅟ
.- isIconVisibleInMenu()#
- Return type:
bool
Getter of property
iconVisibleInMenuᅟ
.- isSeparator()#
- Return type:
bool
Returns
true
if this action is a separator action; otherwise it returnsfalse
.See also
- isShortcutVisibleInContextMenu()#
- Return type:
bool
Getter of property
shortcutVisibleInContextMenuᅟ
.- isVisible()#
- Return type:
bool
Getter of property
visibleᅟ
.- Return type:
- menuRole()#
- Return type:
See also
Getter of property
menuRoleᅟ
.- priority()#
- Return type:
See also
Getter of property
priorityᅟ
.- resetEnabled()#
Reset function of property
enabledᅟ
.- setActionGroup(group)#
- Parameters:
group –
QActionGroup
Sets this action group to
group
. The action will be automatically added to the group’s list of actions.Actions within the group will be mutually exclusive.
See also
- setAutoRepeat(arg__1)#
- Parameters:
arg__1 – bool
See also
Setter of property
autoRepeatᅟ
.- setCheckable(arg__1)#
- Parameters:
arg__1 – bool
See also
Setter of property
checkableᅟ
.- setChecked(arg__1)#
- Parameters:
arg__1 – bool
See also
Setter of property
checkedᅟ
.- setData(var)#
- Parameters:
var – object
Sets the action’s internal data to the given
data
.See also
- setDisabled(b)#
- Parameters:
b – bool
This is a convenience function for the
enabled
property, that is useful for signals–slots connections. Ifb
is true the action is disabled; otherwise it is enabled.- setEnabled(arg__1)#
- Parameters:
arg__1 – bool
See also
Setter of property
enabledᅟ
.Setter of property
fontᅟ
.Setter of property
iconᅟ
.- setIconText(text)#
- Parameters:
text – str
See also
Setter of property
iconTextᅟ
.- setIconVisibleInMenu(visible)#
- Parameters:
visible – bool
See also
Setter of property
iconVisibleInMenuᅟ
.Sets the menu contained by this action to the specified
menu
.See also
Setter of property
menuRoleᅟ
.Setter of property
priorityᅟ
.- setSeparator(b)#
- Parameters:
b – bool
If
b
is true then this action will be considered a separator.How a separator is represented depends on the widget it is inserted into. Under most circumstances the text, submenu, and icon will be ignored for separator actions.
See also
- setShortcut(shortcut)
- Parameters:
shortcut –
QKeySequence
Sets
shortcut
as the sole shortcut that triggers the action.See also
Setter of property
shortcutᅟ
.- setShortcutContext(context)#
- Parameters:
context –
ShortcutContext
See also
Setter of property
shortcutContextᅟ
.- setShortcutVisibleInContextMenu(show)#
- Parameters:
show – bool
See also
Setter of property
shortcutVisibleInContextMenuᅟ
.- setShortcuts(arg__1)#
- Parameters:
arg__1 –
StandardKey
Sets a platform dependent list of shortcuts based on the
key
. The result of calling this function will depend on the currently running platform. Note that more than one shortcut can assigned by this action. If only the primary shortcut is required, usesetShortcut
instead.See also
- setShortcuts(shortcuts)
- Parameters:
shortcuts – .list of QKeySequence
Sets
shortcuts
as the list of shortcuts that trigger the action. The first element of the list is the primary shortcut.See also
- setStatusTip(statusTip)#
- Parameters:
statusTip – str
See also
Setter of property
statusTipᅟ
.Setter of property
textᅟ
.Setter of property
toolTipᅟ
.- setVisible(arg__1)#
- Parameters:
arg__1 – bool
See also
Setter of property
visibleᅟ
.- setWhatsThis(what)#
- Parameters:
what – str
See also
Setter of property
whatsThisᅟ
.- shortcut()#
- Return type:
Returns the primary shortcut.
See also
Getter of property
shortcutᅟ
.- shortcutContext()#
- Return type:
See also
Getter of property
shortcutContextᅟ
.- shortcuts()#
- Return type:
.list of QKeySequence
Returns the list of shortcuts, with the primary shortcut as the first element of the list.
See also
Updates the relevant status bar for the UI represented by
object
by sending aQStatusTipEvent
. Returnstrue
if an event was sent, otherwise returnsfalse
.If a null widget is specified, the event is sent to the action’s parent.
See also
- statusTip()#
- Return type:
str
See also
Getter of property
statusTipᅟ
.Getter of property
textᅟ
.- toggle()#
This is a convenience function for the
checked
property. Connect to it to change the checked state to its opposite state.- toggled(arg__1)#
- Parameters:
arg__1 – bool
This signal is emitted whenever a checkable action changes its
isChecked()
status. This can be the result of a user interaction, or becausesetChecked()
was called. AssetChecked()
changes theQAction
, it emitschanged()
in addition to toggled().checked
is true if the action is checked, or false if the action is unchecked.See also
activate()
triggered()
checked
Notification signal of property
checkedᅟ
.- toolTip()#
- Return type:
str
See also
Getter of property
toolTipᅟ
.- trigger()#
This is a convenience slot that calls activate(Trigger).
- triggered([checked=false])#
- Parameters:
checked – bool
This signal is emitted when an action is activated by the user; for example, when the user clicks a menu option, toolbar button, or presses an action’s shortcut key combination, or when
trigger()
was called. Notably, it is not emitted whensetChecked()
ortoggle()
is called.If the action is checkable,
checked
is true if the action is checked, or false if the action is unchecked.See also
activate()
toggled()
checked
- visibleChanged()#
Notification signal of property
visibleᅟ
.- whatsThis()#
- Return type:
str
See also
Getter of property
whatsThisᅟ
.