- class QCylinderGeometry#
The
QCylinderGeometry
class allows creation of a cylinder in 3D space. More…Synopsis#
Properties#
Methods#
def
__init__()
def
indexAttribute()
def
length()
def
radius()
def
rings()
def
slices()
def
updateIndices()
def
updateVertices()
Slots#
def
setLength()
def
setRadius()
def
setRings()
def
setSlices()
Signals#
def
lengthChanged()
def
radiusChanged()
def
ringsChanged()
def
slicesChanged()
Note
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Detailed Description#
The
QCylinderGeometry
class is most commonly used internally by theQCylinderMesh
but can also be used in customQGeometryRenderer
subclasses.Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property indexAttributeᅟ: QAttribute#
Holds the geometry index attribute.
- Access functions:
- property lengthᅟ: float#
Holds the length of the cylinder.
- Access functions:
Signal
lengthChanged()
- property normalAttributeᅟ: QAttribute#
Holds the geometry normal attribute.
- Access functions:
- property positionAttributeᅟ: QAttribute#
Holds the geometry position attribute.
- Access functions:
- property radiusᅟ: float#
Holds the radius of the cylinder.
- Access functions:
Signal
radiusChanged()
- property ringsᅟ: int#
Holds the number of rings in the cylinder.
- Access functions:
Signal
ringsChanged()
- property slicesᅟ: int#
Holds the number of slices in the cylinder.
- Access functions:
Signal
slicesChanged()
- property texCoordAttributeᅟ: QAttribute#
Holds the geometry texture coordinate attribute.
- Access functions:
- __init__([parent=None])#
- Parameters:
parent –
QNode
Constructs a new
QCylinderMesh
withparent
.- indexAttribute()#
- Return type:
QAttribute
Getter of property
indexAttributeᅟ
.- length()#
- Return type:
float
See also
setLength()
Getter of property
lengthᅟ
.- lengthChanged(length)#
- Parameters:
length – float
Notification signal of property
lengthᅟ
.- normalAttribute()#
- Return type:
QAttribute
Getter of property
normalAttributeᅟ
.- positionAttribute()#
- Return type:
QAttribute
Getter of property
positionAttributeᅟ
.- radius()#
- Return type:
float
See also
setRadius()
Getter of property
radiusᅟ
.- radiusChanged(radius)#
- Parameters:
radius – float
Notification signal of property
radiusᅟ
.- rings()#
- Return type:
int
See also
setRings()
Getter of property
ringsᅟ
.- ringsChanged(rings)#
- Parameters:
rings – int
Notification signal of property
ringsᅟ
.- setLength(length)#
- Parameters:
length – float
See also
length()
Setter of property
lengthᅟ
.- setRadius(radius)#
- Parameters:
radius – float
See also
radius()
Setter of property
radiusᅟ
.- setRings(rings)#
- Parameters:
rings – int
See also
rings()
Setter of property
ringsᅟ
.- setSlices(slices)#
- Parameters:
slices – int
See also
slices()
Setter of property
slicesᅟ
.- slices()#
- Return type:
int
See also
setSlices()
Getter of property
slicesᅟ
.- slicesChanged(slices)#
- Parameters:
slices – int
Notification signal of property
slicesᅟ
.- texCoordAttribute()#
- Return type:
QAttribute
Getter of property
texCoordAttributeᅟ
.- updateIndices()#
Updates the indices based on rings, slices, and length properties.
- updateVertices()#
Updates the vertices based on rings, slices, and length properties.