- class QAudioSink#
The
QAudioSink
class provides an interface for sending audio data to an audio output device. More…Synopsis#
Methods#
def
__init__()
def
bufferSize()
def
bytesFree()
def
elapsedUSecs()
def
error()
def
format()
def
isNull()
def
processedUSecs()
def
reset()
def
resume()
def
setBufferSize()
def
setVolume()
def
start()
def
state()
def
stop()
def
suspend()
def
volume()
Signals#
def
stateChanged()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
You can construct an audio output with the system’s default audio output device. It is also possible to create
QAudioSink
with a specificQAudioDevice
. When you create the audio output, you should also send in theQAudioFormat
to be used for the playback (see theQAudioFormat
class description for details).To play a file:
Starting to play an audio stream is simply a matter of calling
start()
with a QIODevice.QAudioSink
will then fetch the data it needs from the io device. So playing back an audio file is as simple as:QFile sourceFile # class member. QAudioSink* audio # class member. sourceFile.setFileName("/tmp/test.raw") sourceFile.open(QIODevice.ReadOnly) format = QAudioFormat() # Set up the format, eg. format.setSampleRate(8000) format.setChannelCount(1) format.setSampleFormat(QAudioFormat.UInt8) info = QAudioDevice(QMediaDevices.defaultAudioOutput()) if not info.isFormatSupported(format): qWarning() << "Raw audio format not supported by backend, cannot play audio." return audio = QAudioSink(format, self) audio.connect(QAudioSink::stateChanged, self.handleStateChanged) audio.start(sourceFile)
The file will start playing assuming that the audio system and output device support it. If you run out of luck, check what’s up with the
error()
function.After the file has finished playing, we need to stop the device:
def stopAudioOutput(self): audio.stop() sourceFile.close() del audio
At any given time, the
QAudioSink
will be in one of four states: active, suspended, stopped, or idle. These states are described by theState
enum. State changes are reported through thestateChanged()
signal. You can use this signal to, for instance, update the GUI of the application; the mundane example here being changing the state of aplay/pause
button. You request a state change directly withsuspend()
,stop()
,reset()
,resume()
, andstart()
.If an error occurs, you can fetch the
error type
with theerror()
function. Please see theError
enum for a description of the possible errors that are reported. WhenUnderrunError
is encountered, the state changes toIdleState
, when another error is encountered, the state changes toStoppedState
. You can check for errors by connecting to thestateChanged()
signal:def handleStateChanged(self, newState): if newState == QAudio.IdleState: # Finished playing (no more data) AudioOutputExample::stopAudioOutput() break elif newState == QAudio.StoppedState: # Stopped for other reasons if audio.error() != QAudio.NoError: # Error handling break else: # ... other cases as appropriate break
See also
- __init__([format=QAudioFormat()[, parent=None]])#
- Parameters:
format –
QAudioFormat
parent –
QObject
Construct a new audio output and attach it to
parent
. The default audio output device is used with the outputformat
parameters.- __init__(audioDeviceInfo[, format=QAudioFormat()[, parent=None]])
- Parameters:
audioDeviceInfo –
QAudioDevice
format –
QAudioFormat
parent –
QObject
Construct a new audio output and attach it to
parent
. The device referenced byaudioDevice
is used with the outputformat
parameters.- bufferSize()#
- Return type:
int
Returns the audio buffer size in bytes.
If called before
start()
, returns platform default value. If called beforestart()
butsetBufferSize()
was called prior, returns value set bysetBufferSize()
. If called afterstart()
, returns the actual buffer size being used. This may not be what was set previously bysetBufferSize()
.See also
- bytesFree()#
- Return type:
int
Returns the number of free bytes available in the audio buffer.
Note
The returned value is only valid while in
ActiveState
orIdleState
state, otherwise returns zero.- elapsedUSecs()#
- Return type:
int
Returns the microseconds since
start()
was called, including time in Idle and Suspend states.Returns the error state.
- format()#
- Return type:
Returns the
QAudioFormat
being used.- isNull()#
- Return type:
bool
Returns
true
is theQAudioSink
instance isnull
, otherwise returnsfalse
.- processedUSecs()#
- Return type:
int
Returns the amount of audio data processed since
start()
was called (in microseconds).- reset()#
Drops all audio data in the buffers, resets buffers to zero.
- resume()#
Resumes processing audio data after a
suspend()
.Sets
state()
to the state the sink had whensuspend()
was called, and setserror()
to QAudioError::NoError. This function does nothing if the audio sink’s state is notSuspendedState
.- setBufferSize(bytes)#
- Parameters:
bytes – int
Sets the audio buffer size to
value
in bytes.Note
This function can be called anytime before
start()
. Calls to this are ignored afterstart()
. It should not be assumed that the buffer size set is the actual buffer size used - callbufferSize()
anytime afterstart()
to return the actual buffer size being used.See also
- setVolume(arg__1)#
- Parameters:
arg__1 – float
Sets the output volume to
volume
.The volume is scaled linearly from
0.0
(silence) to1.0
(full volume). Values outside this range will be clamped.The default volume is
1.0
.Note
Adjustments to the volume will change the volume of this audio stream, not the global volume.
UI volume controls should usually be scaled non-linearly. For example, using a logarithmic scale will produce linear changes in perceived loudness, which is what a user would normally expect from a volume control. See
convertVolume()
for more details.See also
Returns a pointer to the internal QIODevice being used to transfer data to the system’s audio output. The device will already be open and write() can write data directly to it.
Note
The pointer will become invalid after the stream is stopped or if you start another stream.
If the
QAudioSink
is able to access the system’s audio device,state()
returnsIdleState
,error()
returnsNoError
and thestateChanged()
signal is emitted.If a problem occurs during this process,
error()
returnsOpenError
,state()
returnsStoppedState
and thestateChanged()
signal is emitted.See also
- start(device)
- Parameters:
device –
QIODevice
Starts transferring audio data from the
device
to the system’s audio output. Thedevice
must have been opened in the ReadOnly or ReadWrite modes.If the
QAudioSink
is able to successfully output audio data,state()
returnsActiveState
,error()
returnsNoError
and thestateChanged()
signal is emitted.If a problem occurs during this process,
error()
returnsOpenError
,state()
returnsStoppedState
and thestateChanged()
signal is emitted.See also
Returns the state of audio processing.
This signal is emitted when the device
state
has changed. This is the current state of the audio output.Note
The QtAudio namespace was named QAudio up to and including Qt 6.6. String-based connections to this signal have to use
QAudio::State
as the parameter type:connect(source, SIGNAL(stateChanged(QAudio::State)), ...);
- stop()#
Stops the audio output, detaching from the system resource.
Sets
error()
toNoError
,state()
toStoppedState
and emitstateChanged()
signal.- suspend()#
Stops processing audio data, preserving buffered audio data.
Sets
error()
toNoError
,state()
toSuspendedState
and emitsstateChanged()
signal.- volume()#
- Return type:
float
Returns the volume between 0.0 and 1.0 inclusive.
See also