- class QAudioDevice#
The
QAudioDevice
class provides an information about audio devices and their functionality. More…Synopsis#
Properties#
Methods#
def
__init__()
def
description()
def
id()
def
isDefault()
def
isNull()
def
mode()
def
__ne__()
def
__eq__()
def
swap()
Note
This documentation may contain snippets that were automatically translated from C++ to Python. We always welcome contributions to the snippet translation. If you see an issue with the translation, you can also let us know by creating a ticket on https:/bugreports.qt.io/projects/PYSIDE
Detailed Description#
Warning
This section contains snippets that were automatically translated from C++ to Python and may contain errors.
QAudioDevice
describes an audio device available in the system, either for input or for playback.A
QAudioDevice
is used by Qt to construct classes that communicate with the device – such asQAudioSource
, andQAudioSink
. It is also used to determine the input or output device to use in a capture session or during media playback.You can also query each device for the formats it supports. A format in this context is a set consisting of a channel count, sample rate, and sample type. A format is represented by the
QAudioFormat
class.The values supported by the device for each of these parameters can be fetched with
minimumChannelCount()
,maximumChannelCount()
,minimumSampleRate()
,maximumSampleRate()
andsupportedSampleFormats()
. The combinations supported are dependent on the audio device capabilities. If you need a specific format, you can check if the device supports it withisFormatSupported()
. For instance:sourceFile.setFileName("/tmp/test.raw") sourceFile.open(QIODevice.ReadOnly) format = QAudioFormat() # Set up the format, eg. format.setSampleRate(8000) format.setChannelCount(1) format.setSampleFormat(QAudioFormat.UInt8) info = QAudioDevice(QMediaDevices.defaultAudioOutput()) if not info.isFormatSupported(format): qWarning() << "Raw audio format not supported by backend, cannot play audio." return audio = QAudioSink(format, self) audio.connect(QAudioSink::stateChanged, self.handleStateChanged) audio.start(sourceFile)
The set of available devices can be retrieved from the
QMediaDevices
class.For instance:
devices = QMediaDevices.audioOutputs() for device in devices: print("Device: ", device.description())
In this code sample, we loop through all devices that are able to output sound, i.e., play an audio stream in a supported format. For each device we find, we simply print the deviceName().
See also
- class Mode#
Describes the mode of this device.
Constant
Description
QAudioDevice.Null
A null device.
QAudioDevice.Input
An input device.
QAudioDevice.Output
An output device.
Note
Properties can be used directly when
from __feature__ import true_property
is used or via accessor functions otherwise.- property descriptionᅟ: str#
Returns a human readable name of the audio device.
Use this string to present the device to the user.
- Access functions:
- property idᅟ: QByteArray#
Returns an identifier for the audio device.
Device names vary depending on the platform/audio plugin being used.
They are a unique identifier for the audio device.
- Access functions:
- property isDefaultᅟ: bool#
Returns true if this is the default audio device.
- Access functions:
- property modeᅟ: QAudioDevice.Mode#
Returns whether this device is an input or output device.
- Access functions:
- __init__(other)#
- Parameters:
other –
QAudioDevice
Constructs a copy of
other
.- __init__()
Constructs a null
QAudioDevice
object.- channelConfiguration()#
- Return type:
Returns the channel configuration of the device.
- description()#
- Return type:
str
Getter of property
descriptionᅟ
.- id()#
- Return type:
Getter of property
idᅟ
.- isDefault()#
- Return type:
bool
Getter of property
isDefaultᅟ
.- isFormatSupported(format)#
- Parameters:
format –
QAudioFormat
- Return type:
bool
Returns true if the supplied
settings
are supported by the audio device described by thisQAudioDevice
.- isNull()#
- Return type:
bool
Returns whether this
QAudioDevice
object holds a valid device definition.- maximumChannelCount()#
- Return type:
int
Returns the maximum number of supported channel counts.
This is typically 1 for mono sound, or 2 for stereo sound.
- maximumSampleRate()#
- Return type:
int
Returns the maximum supported sample rate (in Hertz).
- minimumChannelCount()#
- Return type:
int
Returns the minimum number of supported channel counts.
This is typically 1 for mono sound, or 2 for stereo sound.
- minimumSampleRate()#
- Return type:
int
Returns the minimum supported sample rate (in Hertz).
Getter of property
modeᅟ
.- __ne__(other)#
- Parameters:
other –
QAudioDevice
- Return type:
bool
Returns true if this
QAudioDevice
class represents a different audio device thanother
- __eq__(other)#
- Parameters:
other –
QAudioDevice
- Return type:
bool
Returns true if this
QAudioDevice
class represents the same audio device asother
.- preferredFormat()#
- Return type:
Returns the default audio format settings for this device.
These settings are provided by the platform/audio plugin being used.
They are also dependent on the QtAudio ::Mode being used.
A typical audio system would provide something like:
Input settings: 48000Hz mono 16 bit.
Output settings: 48000Hz stereo 16 bit.
- supportedSampleFormats()#
- Return type:
.list of QAudioFormat.SampleFormat
Returns a list of supported sample types.
- swap(other)#
- Parameters:
other –
QAudioDevice
Swaps the audio device with the
other
.