C

Graphics

  • 3D Assets

    Best practices on how to work with 3D content in Studio, and how to import 3D content from various 3D content creation tools.

  • Layers

    A single Studio presentation combines one or more layers. The visual result of each layer comes from rendering a 3D scene, 2D scene, or sub-presentation.

  • Materials and shaders

    Materials and shaders define how object surfaces are rendered in Studio and Viewer.

  • Lights

    In Qt 3D Studio, scenes are illuminated with one or more lights.

  • Sub-Presentations

    Sub-Presentations is a feature which allows a Studio presentation or a QML file to be embedded in a Studio presentation.

  • Stereoscopic rendering

    This is a technical preview on how stereoscopic rendering could work in Qt 3D Studio.

Available under certain Qt licenses.
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