Qt Quick Examples - Canvas#
This is a collection of QML Canvas examples.
Canvas is a collection of small QML examples relating to the Canvas type. Each example is a small QML file emphasizing a particular type or feature.
Running the Example#
To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.
Red Heart#
Red heart uses the bezier curve API to stroke and fill a red heart.
ctx.beginPath() ctx.moveTo(75,40) ctx.bezierCurveTo(75,37,70,25,50,25) ctx.bezierCurveTo(20,25,20,62.5,20,62.5) ctx.bezierCurveTo(20,80,40,102,75,120) ctx.bezierCurveTo(110,102,130,80,130,62.5) ctx.bezierCurveTo(130,62.5,130,25,100,25) ctx.bezierCurveTo(85,25,75,37,75,40) ctx.closePath()
Talk Bubble#
Talk bubble uses the quadraticCurveTo() API to stroke and fill a customized talk bubble:
ctx.beginPath() ctx.moveTo(75, 25) ctx.quadraticCurveTo(25, 25, 25, 62.5) ctx.quadraticCurveTo(25, 100, 50, 100) ctx.quadraticCurveTo(50, 120, 30, 125) ctx.quadraticCurveTo(60, 120, 65, 100) ctx.quadraticCurveTo(125, 100, 125, 62.5) ctx.quadraticCurveTo(125, 25, 75, 25) ctx.closePath()
This example also demonstrates the fillText() API:
ctx.fillStyle = "white" ctx.font = "bold 17px sans-serif" ctx.fillText("Qt Quick", 40, 70)
Squircle#
Squircle uses a collection of simple moveTo() and lineTo() path APIs to draw a smooth squircle.
Rounded Rectangle#
Rounded rectangle uses a collection of lineTo() and arcTo() path APIs to draw a rounded rectangle.
Smile Face#
Smile face uses several paths to draw and fill a smiling face.
Clip#
Clip uses the clip API to clip a given image.
ctx.clip() ctx.drawImage(canvas.imagefile, 0, 0)
Tiger#
Tiger uses the SVG path API to draw a tiger with a collection of SVG path strings.
for (let i = 0; i < Tiger.tiger.length; i++) { if (Tiger.tiger[i].width !== undefined) ctx.lineWidth = Tiger.tiger[i].width if (Tiger.tiger[i].path !== undefined) ctx.path = Tiger.tiger[i].path if (Tiger.tiger[i].fill !== undefined) { ctx.fillStyle = Tiger.tiger[i].fill ctx.fill() } if (Tiger.tiger[i].stroke !== undefined) { ctx.strokeStyle = Tiger.tiger[i].stroke ctx.stroke() } }