- class QFrameAction#
Provides a way to have a synchronous function executed each frame. More…
Synopsis#
Methods#
def
__init__()
Signals#
def
triggered()
Note
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Detailed Description#
The
QFrameAction
provides a way to perform tasks each frame in a synchronized way with the Qt3D backend. This is useful to implement some aspects of application logic and to prototype functionality that can later be folded into an additional Qt3D aspect.For example, the
QFrameAction
can be used to animate a property in sync with the Qt3D engine where a Qt Quick animation element is not perfectly synchronized and may lead to stutters in some cases.To execute your own code each frame connect to the
triggered
signal.- __init__([parent=None])#
- Parameters:
parent –
QNode
Constructs a new
QFrameAction
instance with parentparent
.- triggered(dt)#
- Parameters:
dt – float
This signal is emitted each frame with
dt
being the time (in seconds) since the last triggering.