QML, SQL and PySide Integration Tutorial¶
This tutorial is very similar to the Qt Chat Tutorial one but it focuses on explaining how to integrate a SQL database into a PySide2 application using QML for its UI.
sqlDialog.py¶
We import the pertinent libraries to our program, define a global variable that hold the
name of our table, and define the global function createTable()
that creates a new table if it
doesn’t already exist.
The database contains a single line to mock the beginning of a conversation.
1import datetime 2import logging 3 4from PySide2.QtCore import Qt, Slot 5from PySide2.QtSql import QSqlDatabase, QSqlQuery, QSqlRecord, QSqlTableModel 6 7table_name = "Conversations" 8 9 10def createTable(): 11 if table_name in QSqlDatabase.database().tables(): 12 return 13 14 query = QSqlQuery() 15 if not query.exec_( 16 """ 17 CREATE TABLE IF NOT EXISTS 'Conversations' ( 18 'author' TEXT NOT NULL, 19 'recipient' TEXT NOT NULL, 20 'timestamp' TEXT NOT NULL, 21 'message' TEXT NOT NULL, 22 FOREIGN KEY('author') REFERENCES Contacts ( name ), 23 FOREIGN KEY('recipient') REFERENCES Contacts ( name ) 24 ) 25 """ 26 ): 27 logging.error("Failed to query database") 28 29 # This adds the first message from the Bot 30 # and further development is required to make it interactive. 31 query.exec_( 32 """ 33 INSERT INTO Conversations VALUES( 34 'machine', 'Me', '2019-01-07T14:36:06', 'Hello!' 35 ) 36 """ 37 ) 38 logging.info(query)
The SqlConversationModel
class offers the read-only data model required for the non-editable
contacts list. It derives from the QSqlQueryModel class, which is the logical choice for
this use case.
Then, we proceed to create the table, set its name to the one defined previously with the
setTable()
method.
We add the necessary attributes to the table, to have a program that reflects the idea
of a chat application.
1class SqlConversationModel(QSqlTableModel): 2 def __init__(self, parent=None): 3 super(SqlConversationModel, self).__init__(parent) 4 5 createTable() 6 self.setTable(table_name) 7 self.setSort(2, Qt.DescendingOrder) 8 self.setEditStrategy(QSqlTableModel.OnManualSubmit) 9 self.recipient = "" 10 11 self.select() 12 logging.debug("Table was loaded successfully.")
In setRecipient()
, you set a filter over the returned results from the database, and
emit a signal every time the recipient of the message changes.
1 def setRecipient(self, recipient): 2 if recipient == self.recipient: 3 pass 4 5 self.recipient = recipient 6 7 filter_str = ( 8 "(recipient = '{}' AND author = 'Me') OR " "(recipient = 'Me' AND author='{}')" 9 ).format(self.recipient) 10 self.setFilter(filter_str) 11 self.select()
The data()
function falls back to QSqlTableModel
’s implementation if the role is not a
custom user role.
If you get a user role, we can subtract UserRole()
from it to get the index of
that field, and then use that index to find the value to be returned.
1 def data(self, index, role): 2 if role < Qt.UserRole: 3 return QSqlTableModel.data(self, index, role) 4 5 sql_record = QSqlRecord() 6 sql_record = self.record(index.row()) 7 8 return sql_record.value(role - Qt.UserRole)
In roleNames()
, we return a Python dictionary with our custom role and role names as key-values
pairs, so we can use these roles in QML.
Alternatively, it can be useful to declare an Enum to hold all of the role values.
Note that names
has to be a hash to be used as a dictionary key,
and that’s why we’re using the hash
function.
1 def roleNames(self): 2 """Converts dict to hash because that's the result expected 3 by QSqlTableModel""" 4 names = {} 5 author = "author".encode() 6 recipient = "recipient".encode() 7 timestamp = "timestamp".encode() 8 message = "message".encode() 9 10 names[hash(Qt.UserRole)] = author 11 names[hash(Qt.UserRole + 1)] = recipient 12 names[hash(Qt.UserRole + 2)] = timestamp 13 names[hash(Qt.UserRole + 3)] = message 14 15 return names
The send_message()
function uses the given recipient and message to insert a new record into
the database.
Using OnManualSubmit()
requires you to also call submitAll()
,
since all the changes will be cached in the model until you do so.
1 def send_message(self, recipient, message, author): 2 timestamp = datetime.datetime.now() 3 4 new_record = self.record() 5 new_record.setValue("author", author) 6 new_record.setValue("recipient", recipient) 7 new_record.setValue("timestamp", str(timestamp)) 8 new_record.setValue("message", message) 9 10 logging.debug('Message: "{}" \n Received by: "{}"'.format(message, recipient)) 11 12 if not self.insertRecord(self.rowCount(), new_record): 13 logging.error("Failed to send message: {}".format(self.lastError().text())) 14 return 15 16 self.submitAll() 17 self.select()
chat.qml¶
Let’s look at the chat.qml
file.
1import QtQuick 2.12 2import QtQuick.Layouts 1.12 3import QtQuick.Controls 2.12
First, import the Qt Quick module. This gives us access to graphical primitives such as Item, Rectangle, Text, and so on. For a full list of types, see the Qt Quick QML Types documentation. We then add QtQuick.Layouts import, which we’ll cover shortly.
Next, import the Qt Quick Controls module.
Among other things, this provides access to ApplicationWindow
, which replaces the existing
root type, Window:
Let’s step through the chat.qml
file.
1ApplicationWindow { 2 id: window 3 title: qsTr("Chat") 4 width: 640 5 height: 960 6 visible: true
ApplicationWindow
is a Window with some added convenience for creating a header and a footer.
It also provides the foundation for popups and supports some basic styling, such as the background
color.
There are three properties that are almost always set when using ApplicationWindow: width
,
height
, and visible
.
Once we’ve set these, we have a properly sized, empty window ready to be filled with content.
There are two ways of laying out items in QML: Item Positioners and Qt Quick Layouts.
Item positioners (Row, Column, and so on) are useful for situations where the size of items is known or fixed, and all that is required is to neatly position them in a certain formation.
The layouts in Qt Quick Layouts can both position and resize items, making them well suited for resizable user interfaces. Below, we use ColumnLayout to vertically lay out a ListView and a Pane.
1 ColumnLayout { 2 anchors.fill: parent 3 4 ListView {
Pane is basically a rectangle whose color comes from the application’s style. It’s similar to Frame, but it has no stroke around its border.
Items that are direct children of a layout have various attached properties available to them. We use Layout.fillWidth and Layout.fillHeight on the ListView to ensure that it takes as much space within the ColumnLayout as it can, and the same is done for the Pane. As ColumnLayout is a vertical layout, there aren’t any items to the left or right of each child, so this results in each item consuming the entire width of the layout.
On the other hand, the Layout.fillHeight statement in the ListView enables it to occupy the remaining space that is left after accommodating the Pane.
Let’s look at the Listview
in detail:
1 ListView { 2 id: listView 3 Layout.fillWidth: true 4 Layout.fillHeight: true 5 Layout.margins: pane.leftPadding + messageField.leftPadding 6 displayMarginBeginning: 40 7 displayMarginEnd: 40 8 verticalLayoutDirection: ListView.BottomToTop 9 spacing: 12 10 model: chat_model 11 delegate: Column { 12 readonly property bool sentByMe: model.recipient !== "Me" 13 anchors.right: sentByMe ? parent.right : undefined 14 spacing: 6 15 16 Row { 17 id: messageRow 18 spacing: 6 19 anchors.right: sentByMe ? parent.right : undefined 20 21 Rectangle { 22 width: Math.min(messageText.implicitWidth + 24, listView.width - messageRow.spacing) 23 height: messageText.implicitHeight + 24 24 radius: 15 25 color: sentByMe ? "lightgrey" : "#ff627c" 26 27 Label { 28 id: messageText 29 text: model.message 30 color: sentByMe ? "black" : "white" 31 anchors.fill: parent 32 anchors.margins: 12 33 wrapMode: Label.Wrap 34 } 35 } 36 } 37 38 Label { 39 id: timestampText 40 text: Qt.formatDateTime(model.timestamp, "d MMM hh:mm") 41 color: "lightgrey" 42 anchors.right: sentByMe ? parent.right : undefined 43 } 44 } 45 46 ScrollBar.vertical: ScrollBar {} 47 }
After filling the width
and height
of its parent, we also set some margins on the view.
Next, we set displayMarginBeginning and displayMarginEnd. These properties ensure that the delegates outside the view don’t disappear when you scroll at the edges of the view. To get a better understanding, consider commenting out the properties and then rerun your code. Now watch what happens when you scroll the view.
We then flip the vertical direction of the view, so that first items are at the bottom.
Additionally, messages sent by the contact should be distinguished from those sent by a contact.
For now, when a message is sent by you, we set a sentByMe
property, to alternate between
different contacts.
Using this property, we distinguish between different contacts in two ways:
Messages sent by the contact are aligned to the right side of the screen by setting
anchors.right
toparent.right
.We change the color of the rectangle depending on the contact. Since we don’t want to display dark text on a dark background, and vice versa, we also set the text color depending on who the contact is.
At the bottom of the screen, we place a TextArea item to allow multi-line text input, and a button to send the message. We use Pane to cover the area under these two items:
1 Pane { 2 id: pane 3 Layout.fillWidth: true 4 5 RowLayout { 6 width: parent.width 7 8 TextArea { 9 id: messageField 10 Layout.fillWidth: true 11 placeholderText: qsTr("Compose message") 12 wrapMode: TextArea.Wrap 13 } 14 15 Button { 16 id: sendButton 17 text: qsTr("Send") 18 enabled: messageField.length > 0 19 onClicked: { 20 chat_model.send_message("machine", messageField.text, "Me"); 21 messageField.text = ""; 22 } 23 } 24 } 25 }
The TextArea should fill the available width of the screen. We assign some placeholder text to provide a visual cue to the contact as to where they should begin typing. The text within the input area is wrapped to ensure that it does not go outside of the screen.
Lastly, we have a button that allows us to call the send_message
method we defined on
sqlDialog.py
, since we’re just having a mock up example here and there is only one possible
recipient and one possible sender for this conversation we’re just using strings here.
main.py¶
We use logging
instead of Python’s print()
, because it provides a better way to control the
messages levels that our application will generate (errors, warnings, and information messages).
1import logging 2 3from PySide2.QtCore import QDir, QFile, QUrl 4from PySide2.QtGui import QGuiApplication 5from PySide2.QtQml import QQmlApplicationEngine 6from PySide2.QtSql import QSqlDatabase 7 8from sqlDialog import SqlConversationModel 9 10logging.basicConfig(filename="chat.log", level=logging.DEBUG) 11logger = logging.getLogger("logger")
connectToDatabase()
creates a connection with the SQLite database, creating the actual file
if it doesn’t already exist.
1def connectToDatabase(): 2 database = QSqlDatabase.database() 3 if not database.isValid(): 4 database = QSqlDatabase.addDatabase("QSQLITE") 5 if not database.isValid(): 6 logger.error("Cannot add database") 7 8 write_dir = QDir() 9 if not write_dir.mkpath("."): 10 logger.error("Failed to create writable directory") 11 12 # Ensure that we have a writable location on all devices. 13 filename = "{}/chat-database.sqlite3".format(write_dir.absolutePath()) 14 15 # When using the SQLite driver, open() will create the SQLite 16 # database if it doesn't exist. 17 database.setDatabaseName(filename) 18 if not database.open(): 19 logger.error("Cannot open database") 20 QFile.remove(filename)
A few interesting things happen in the main
function:
Declaring a QGuiApplication. You should use a QGuiApplication instead of QApplication because we’re not using the QtWidgets module.
Connecting to the database,
Declaring a QQmlApplicationEngine. This allows you to access the QML context property to connect Python and QML from the conversation model we built on
sqlDialog.py
.Loading the
.qml
file that defines the UI.
Finally, the Qt application runs, and your program starts.
1if __name__ == "__main__": 2 app = QGuiApplication() 3 connectToDatabase() 4 sql_conversation_model = SqlConversationModel() 5 6 engine = QQmlApplicationEngine() 7 # Export pertinent objects to QML 8 engine.rootContext().setContextProperty("chat_model", sql_conversation_model) 9 engine.load(QUrl("chat.qml")) 10 11 app.exec_()
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