Qt Quick 3D - Custom Morphing Animation
/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/import QtQuick import QtQuick3D import Example Window { id: window visible: true width: 1366 height: 768 title: qsTr("Custom Morphing Example") View3D { id: view anchors.fill: parent environment: SceneEnvironment { clearColor: "black" backgroundMode: SceneEnvironment.Color } DirectionalLight { eulerRotation.x: -10 NumberAnimation on eulerRotation.y { from: 0 to: 360 duration: 17000 loops: Animation.Infinite } ambientColor: Qt.rgba(0.3, 0.3, 0.3, 1.0) } PointLight { position: Qt.vector3d(-15, 10, 15) } PerspectiveCamera { id: camera position.z: 25.0 position.y: 10.0 eulerRotation.x: -30 clipNear: 1.0 clipFar: 40.0 } PrincipledMaterial { id: material baseColor: "#af4f1f" roughness: 0.3 specularAmount: 0.6 } MorphTarget { id: morphtarget attributes: MorphTarget.Position | MorphTarget.Normal SequentialAnimation on weight { PauseAnimation { duration: 1000 } NumberAnimation { from: 0; to: 1; duration: 4000 } PauseAnimation { duration: 1000 } NumberAnimation { from: 1; to: 0; duration: 4000 } loops: Animation.Infinite } } Model { y: -1 geometry: MorphGeometry {} morphTargets: [ morphtarget ] materials: material } } }